Origin
![Cornered by a hateful mob](https://comicvine.gamespot.com/a/uploads/scale_small/12/124259/9014537-rco014_1689067569.jpg)
Kareli had a latent metahuman gene. One night, when her father was in a bad mood, she went for a walk to not end up victim to one of his outbursts. While walking on a trail near her house, she heard to people approaching her. She got nervous and tried to hide as it was late at night, but she lost her footing over a cliff and hurt her ankle. Her whimpering attracted coyotes which finally got her stress levels high enough where the metagene activated. Unfortunately, the effects it had on her appearance caused her to be rejected by her family and her town. While on the run from an angry hateful mob, she was rescued by The Doom Patrol. She would go on to aid the Doom Patrol in their new metahuman rescue operation, finding misunderstood metahumans and give them a place where they can be trained in their new unstable abilities.
Creation
Beast Girl first appeared in Unstoppable Doom Patrol #1 by Chris Burnham and Dennis Culver. Her name is an obvious allusion to early Doom Patrol member Beast Boy, who has since gone on to greater fame as a Teen Titan. Previously, Doomsday Clock #5 included a Beast Girl on the roster of a Doom Patrol inspired team from India called The Doomed. That character seems unrelated.
Major Story Arcs
The Return of the Candlemaker
![Combines her power with Degenerate](https://comicvine.gamespot.com/a/uploads/scale_medium/12/124259/9145299-19.jpeg)
Eventually, the Doom Patrol had recruited enough new metahumans to create a new team called the Flex Force. To demonstrate their progress, their coach, Flex Mentallo, put together a friendly game of capture the flag. Unfortunately, this game was interrupted by a new Brotherhood of Evil. While the two teams join forces to defeat the Brotherhood, Willoughby Kipling gives Robotman an important message. The Brotherhood was a distraction so that General Immortus could dig up Dorothy Spinner‘s grave and use her power to channel The Candlemaker.
Kipling tried to ward Robotman against Immortus’ new magic, but Robotman was in desperate need of backup. Crazy Jane was unwilling to leave The Shelter, so she convinced The Quiz, who Immortus had rescued and enslaved from the Painting That Ate Paris, to switch sides. Combining their powers allowed them to defeat this new Candlemaker, who Quiz than threw into The Bleed.
This feat brough the attention of Peacemaker and his peacekeeping robot sentinels, which have been tracking the Doom Patrol since they crossed paths with General Blanche. With an adjustment to his fight-or-flight response from Beast Girl, Degenerate fought off the giant robots long enough for Doom Patrol to make their getaway.
Powers & Abilities
Beastly: Beast Girl has beastly features, including a coat of purple fur, blue horns, and a foxlike tail
- Primal Instinct: Beast Girl is a limited empath, capable of affecting the amygdala, manipulating humans’ lizard brain, specifically their flight-or-fight response.